A title screen created for my Senior Project team's game, Wild Corps. It was originally a story concept I came up with in high school, and we decided to make it a 16-bit platformer with shooting mechanics. The game revolves around anthropomorphic animals in a military setting, where players take on the role of GUNHOUND in order to combat the invading forces of CHIMERA. I served as the game's lead designer and character artist. My duties involved creating the character sprites, animation frames, the title screen, and the logo, as well as working with the team on other visual aspects and gameplay decisions.
Back to Top